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The Animation functions allow you to create moving objects using sprite sheets. In addition, you can make an object transparent and place it below avatars, unlike existing .gif objects which are displayed above avatars.
How to Use the Animation Function
- Prepare a Sprite Sheet for animation.
- Only PNG files are available.
- The file should be 2MB or less.
- Put the animation images in a row.
- Place an object on the map and click on Object Settings.
- Under the Type dropdown menu, select Animation functions.
- Click on the Select file button and upload your sprite sheet.
- Enter the size of the image in the Image Width (px) and Image Height (px) boxes.
- Enter the number of frames in the Frame Number box.
- This is the number of animation frames in the sprite sheet. The example sprite sheet above has 5 frames.
- Set the trigger range and method.
Sprite Sheet Example